Partering with IGDA

Speakers

Keynotes Mike Laidlaw

Mike Laidlaw

Bioware
Bioware's Dragon Age Creative Director
Sessions Akash Thakkar

Akash Thakkar

Seattle Film Institute
Professor
Alex Epstein

Alex Epstein

Compulsion Games
Narrative Director
Alyssa Menes

Alyssa Menes

Freelance
Composer and Sound Designer

Amber Johnson

Andrew McPherson

Andrew McPherson

UTC Mocs Arcade
Student President
Anish Chandak

Anish Chandak

Impulsonic, Inc
CEO
Ann Lemay

Ann Lemay

BioWare Montreal
Writer
Anna Megill

Anna Megill

Project Untold
Creative Director
Brittany Cofield-Poole

Brittany Cofield-Poole

City of Raleigh, Information Technology Dept.
Community Outreach Specialist
Bynum Murray

Bynum Murray

Pitt Community College & Wilkes Community College
Instructor
Cameron Harris

Cameron Harris

BioWare Montreal
Senior Editor
Celia Hodent, PhD.

Celia Hodent, PhD.

Epic Games
Director of User Experience
Chad Carter

Chad Carter

GlobalCove Technologies
CTO
Chris Avellone

Chris Avellone

Obsidian Entertainment
Creative Director and Co-Owner
Chris Devens

Chris Devens

Insomniac Games
Associate Environment Artist
Chris Hazard

Chris Hazard

Hazardous Software
CEO & founder
Chris Murray

Chris Murray

Autodesk
Technical Marketing Specialist
Chris Tihor

Chris Tihor


Freelance Writer
Chris Totten

Chris Totten

American University
Game Artist in Residence

Chris Wells

Christopher Barney

Christopher Barney

Pearson
Game Engineer/Game Designer
Cindy Foster

Cindy Foster

Wake Tech Community College
Associate Professor, Department Head
Clara Fernández-Vara

Clara Fernández-Vara

New York University
Associate Arts Professor
Dan Amerson

Dan Amerson

Organic Motion
General Manager, NC
Dan Schneider

Dan Schneider

Centerline Digital
Composer/Sound Designer
Daniel O'Keefe

Daniel O'Keefe

Institute of Play
North Carolina Regional Director
Dave Fauth

Dave Fauth

Neo Technology
Field Engineer
Dave Mark

Dave Mark

Intrinsic Algorithm
President/Lead Designer
David Isbitski

David Isbitski

Amazon Mobile Apps and Games
Worldwide Developer Evangelist
Eric Peterson

Eric Peterson

Vicious Cycle Software, Inc.
President/CEO
Francis Dyer

Francis Dyer

Red Storm Entertainment / Ubisoft
Sound and Music Designer
Jack Menhorn

Jack Menhorn

Boss Key
Technical Sound Designer
James Hawkins

James Hawkins

Boss Key Productions
Senior Concept Artist
James Trevett

James Trevett

Red Storm Entertainment
Lead Level Artist
Jason Graves

Jason Graves

Jason Graves Music
Composer
Jay Posey

Jay Posey

Red Storm Entertainment
Senior Narrative Designer
Jeff Howard

Jeff Howard

Dakota State University
Professor
Jere Miles

Jere Miles

Dark Glass Studio
President
Jerry Heneghan

Jerry Heneghan

Applied Research Associates Inc.
Director of HumanSim® Product Development Principal Investigator, BioGears®
Jesse Scoble

Jesse Scoble

KingsIsle Entertainment
Creative Lead
John O'Neill

John O'Neill

Spark Plug Games
Founder and Game Developer
Jorge Rodriguez

Jorge Rodriguez

Independent
Lead Designer
Josh Rife

Josh Rife

Bosskey Productions
Senior Environment Artist
Justin Drust

Justin Drust

Red Storm Entertainment / Ubisoft
Audio Director
Justin Johnson

Justin Johnson

William Peace University
Assistant Professor of Simulation and Game Design
Ken Turner

Ken Turner

Wake Tech Community College
Instructor in Simulation and Game Design
Lindsay Grace

Lindsay Grace

American University
Director, American University Game Lab and Studio
Lucas Blair

Lucas Blair

Little Bird Games
Co-Founder, Lead Designer
Lucien Soulban

Lucien Soulban

Ubisoft Montreal
Writer
Luis Cataldi

Luis Cataldi

Epic Games
Unreal Engine Education Evangelist
Marc Mailand

Marc Mailand

Boss Key Productions Inc.
Audio Director

Mark Schoennagel

Marq Singer

Marq Singer

Freelance
Independent Contractor
Matt Via

Matt Via

Vicious Cycle Software, Inc.
Artist - Specializes in Environments
Matthew Cook

Matthew Cook

Panopticon Laboratories
Co-Founder, Online Game Intelligence
Matthew Weise

Matthew Weise

Fiction Control
Founder
Mike McClelland

Mike McClelland

Vicious Cycle Software, Inc.
Senior Artist - Specializes in FX, Shaders, Maxscript Tools
Mikko Rautalahti

Mikko Rautalahti

Remedy Entertainment
Narrative Lead
Nick Georgopoulos

Nick Georgopoulos

Ubisoft – Red Storm Entertainment
Senior Environment Artist
Nina Fricker

Nina Fricker

Insomniac Games
Technical Animation/Animation Lead
Oliver Gray

Oliver Gray

Virtual Heroes, a division of ARA
Senior Programmer

Patrick Roeder

Blue Ridge Community College
Instructor
Paul Robbins

Paul Robbins

Insomniac Games
Senior Animator
Phaedra Boinodiris

Phaedra Boinodiris

IBM
Global Serious Games Program Manager
Porter Stowell

Porter Stowell

IBM
Global Serious Game & Gamification Strategist

Randy Nash

Robert Simpson

Robert Simpson

Vicious Cycle Software, Inc.
Senior Artist - Specializes in Environments
Rogelio E. Cardona-Rivera

Rogelio E. Cardona-Rivera

North Carolina State University
Ph.D. student in Computer Science
Ryan Hoss

Ryan Hoss

Vicious Cycle Software, Inc.
Artist - Specializes in FX
Sean Colombo

Sean Colombo

BlueLine Game Studios Inc.
Founder
Sergey Romanenko

Sergey Romanenko

PlayFlock
Head of Project Management
Shoshana Kessock

Shoshana Kessock

Phoenix Outlaw Productions
Co-Founder
Sid Brown

Sid Brown

Virtual Heroes, a division of ARA
Programming Lead
Stephane Imbert

Stephane Imbert

Katsu Entertainment
Director of Technology
Steve Henricks

Steve Henricks

Ubisoft – Red Storm Entertainment
Senior Environment Artist
Steve McIlwain

Steve McIlwain

Virtual Heroes, a division of ARA
Senior Producer
Suzanne M. Tudman

Suzanne M. Tudman

Vicious Cycle Software, Inc.
Lead/Senior Artist - Specializes in Environment Art
Toiya Kristen Finley

Toiya Kristen Finley

Schnoodle Media
Founder & Owner
Tramell Isaac

Tramell Isaac

Boss Key Productions Inc
Art Director

Trevor Schmidt

Zack Inks

Zack Inks

Clemson University
Developer